#but knowing now i have neither like
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indigo6f00ff · 1 year ago
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need to share an experience i had 30 minutes ago
(edit: thanks to @walks-the-ages for providing and reminding me to put alt text, sorry it slips my mind alot lol)
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Carry me home
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kingkatsuki · 8 months ago
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When neither of you have a condom but he promises to pull out, swears he can do it and tries so fucking hard to be a man of his word— and he is. Clinging to that final piece of resolve as he fights the allure of your warm, wet cunt. Moving his hips back as he begins to pull his slick-soaked cock from your ruined hole, ready to fist himself and spill his cum all over you.
But you make every ounce of his resolve crumble all around him when you tighten your thighs around his hips, lock your ankles behind his back, giving him no choice but to drain his balls and fill you with everything he’s got to give.
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a-most-beloved-fool · 23 days ago
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spirk using telepathy to keep each other alive. kirk, desperate, psy-null and untrained, reaching clumsily into spock's dying mind and pulling, dragging spock's essence into himself, wrenching him forceably from the very jaws of death and holding him there through sheer strength of will, saying you can't die, i won't let you, you can't leave me, i need you, and binding him to life and to himself until it's impossible to fully separate them. spock, more skilled, carefully managing each one of kirk's vital signs - keeping his heart beating steady, his lungs drawing breath, his temperature within a safe range, all while suppressing kirk's pain, and at the same trying, vainly, to keep their minds from tying themselves inexorably together, but they're pressed too close and he can't, and he hopes that kirk will forgive him, for bonding them like this (he will, of course he will), but the alternative, letting kirk die, was - unthinkable.
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suja-janee · 11 months ago
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(Mostly) Harumi centric doodle page for a friend
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halfmoonstruck · 6 months ago
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accumulated enough abandoned wips to dump them in a post again
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casualavocados · 5 months ago
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…It's nice. You're so noisy. […] Actually, it'd be better if we died together. That way, neither of us would have to suffer the pain of losing the other, right? Shut up.
KISEKI: DEAR TO ME Ep. 13
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astranauticus · 4 months ago
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Director of the False Last Act
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theactualsunshinechild · 5 months ago
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I think Aventio and Screwtio shippers shouldn't fight. After all, Ratio has two hands!
That's right. Two hands.
One for his chalk.
One for his codex.
Both of which he's holding in an embarrassed death grip as they chat away with each other about him.
#I'm on to something here#screwtio#aventio#hsr aventurine#veritas ratio#dr ratio#screwllum#hsr#honkai star rail#now as a disclaimer I'm not personally a huge fan of aventio#exclusively because i think they are so SO much funnier as gay friends#but something about combining the two clicks really well to me#Aventurine and Screwllum would be pretty fantastic metamours i think#they'd have a lot of fun playing off each other#but also Screwllum being there to dispute Aventurine's doubts over whether or not Ratio cares as a verified outside perspective#listing off shit like upticks in heartrate pupil dialation etc on top of being like#he talks about you fondly he knows your favorite things i can personally attest that you are very evidently important to him#stuff Aventurine can't easily write off when coming from not only an outside perspective but also a literal Genius#and on the flip side Aventurine would finally have someone other than Ratio and the Trailblazer he can talk to with relative ease#someone who has also been through a frankly incredibly traumatizing historical event#someone who is also under constant pressure to perform a certain way#someone who has gained wealth and power at the cost of carrying responsibilities on his shoulders and never being truly free#appearing free to anyone who glances but neither of them really are#Screwllum seemingly able to freely pursue whatever research he wants but ultimately permanently shackled with his titles#and public pressure to be the perfect poised representative for all of inorganic kind#forever treading the line of being both a desirable ally and a sufficient threat that you wouldn't want to cross him#and similarly Aventurine stuck in his cycle that he feels only death can free him from of gambling with his life on the line#because the IPC basically owns him#because let's be honest Jade's offer was just a lifetime labor contract he couldn't refuse#granted the illusion of freedom through gaining money and power but never truly free
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beatcroc · 2 years ago
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there's no way the bathroom at peppino's pizza is actually that big but ¯\_(ツ)_/¯ . hey ummm anyway.... i care them...... anyway there's a lil ramble on my take on fake pep's like psyche or whatever in tags on the og post if ur into that kinda thing :y
hey! it's a series! fake peppino world tour: [noise] [noisette] [peppino]<- u are here [gustavo] [gerome] [noisette again]
#ramble after realtags yeag. shoutout to serrangelic btw suggesting the silhouettes thing bc i would have Died otherwise#pizza tower#peppino spaghetti#fake peppino#gustavo and brick#arting#pizzaposting#so anyway i think fake peppino has like. a general awareness that he is supposed to Be Peppino and that he was Made to do that#and likewise he does generally try to...do that. the thing he does NOT realize is hes like really goddamn bad at it#not to be mean but like...c'mon. they are pretty distinctly different kinds of guys even beyond the physiology yknow.#he's neither on-brand nor fooling anyone dsjdsjjkgfsd. BUT!#since the rest of the cast generally likes him [at least as I play it] he thinks hes doing just fine#he's like 'oh they r happy with me so i must be getting a good grade in being peppino :)'#so getting told that 'yeah you actually really suck at that but that was never the reason people liked you'#and told that by og model peppino no less--yknow THE guy he's supposed to be living up to#who's already a bit intimidating for that and who ALSO totally wrecked him TWICE in the tower#making him acutely familiar with just how formidable the guy is and how much there IS to live up to....#it's a Moment for sure. not really a sad or hurt one though. just... contemplative.#thinking abt people liking him for being the guy he's already naturally been being even though that guy is Not Peppino#i don't think he's gonna be super broken up about realizing he has a bad grade in peppino given everything else hes got now#nor do i really think he cares enough to go like reinvent himself or whatever after the fact#he seems to b pretty clearly having fun with it already so i think he just keeps doing that#and in some cases he still has the pre-installed peppino traits/instincts like to cooka da pizza. and that's fine#is this projection. yes. but if youve been following me awhile you know most of my character writing is ghdhfdgf#gonna kinda expand on all this in the gerome one which is...one after next. itll be a bit but man.#anyway peppino will never admit to anyone and especially not himself that he's gotten a little attached to the guy. hee hoo#pep tends to be kinda surly but he certainly has his ways of showing he cares. all of which are on display here#''that thing is not my son'' says man currently watching thing's antics with the 'bemused dad' arms crossed pose. yeah ok buddy.#gus is totally onto him already but hes not gonna say anything.#if u read all this ur prize is not having to go decode fp's rot13. his lines are ''meant to be you...?'' and ''wrong question.''
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serpentface · 9 days ago
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You meet your other sister-in-law very briefly.
She arrives unannounced in full Odonii garb and a long cloak for the cold, soaked through with rain. She's taller than most men, and carries herself like one too. Her hair spills out of her veil, not only unbraided but a horrendous mess. It's kind of fascinating. You catch a glimpse of a handgun slung across her back, hidden beneath her cloak. This is especially exciting; you’ve never seen one up close. You try to peek around her to get a better look at it, and flush in embarrassment when she catches you, shooting you a cold glare.
It doesn't seem like she speaks much without being spoken to, and you aren’t really the type to initiate conversations either. Livya fills in for the both of you, prompting your sister-in-law to introduce herself. Her name is Couya. You give her a respectful bow and curtsy, she gives a very slight bow back without looking you in the eye. She compliments your necklace. Or at least, she mumbles something while looking in the general direction of your necklace, and it might have been a compliment. You aren’t sure whether there’s something wrong with her or she’s just rude.
She's just her for filial duties at the family shrine, and she doesn't stay long. Livya stops her on her way out. She says she's disappointed that the one time in a year she can be bothered to come by, she shows up looking like a disheveled street-whore in priest's clothing. Look at Hibrides, she didn't even know we were having company and still did up her hair so nicely, and all by herself too. Thank God your father isn't here to see this, he's suffered enough embarrassment as it is-.
Couya stands in the doorway in silence through this whole speech. You thoroughly inspect a loose tile in the floor and try your best to pretend you aren't there. Livya doesn't take her hand off your shoulder the whole time.
---
[I've been writing an overview of Hibrides' first several years of marriage for the hell of it. It's just a summary but it's written with like, the slightest bit of prose, so figured I'd dump a section here]
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ganondoodle · 1 year ago
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so, inspired by the warm welcome the captain received with that rough doodle i posted, i made an updated design for Ki'ita as well (basic and with clothes)
i removed the piercings she had bc considering that they spend the majority of their time in arctic waters i think having metal directly in your skin is a bad idea, no matter how thick your blubber is; i also gave her typical white markings a green hue bc ... i liked how it looked and makes them stand out a little more
(i will not repeat what i wrote on the post about the captain but wanted to add a bit of more info about Ki'ita herself)
(i dont have ALL of their backstory done yet but) the captain and Ki'ita worked together in another organization, one in which the father of the captains child also worked at, before being betrayed and barely managing to escape, after which the both of them founded their pirate crew (possible name is the Solar Pirates bc of their solar powered boat stuff); since the captain had her daughter shortly afterwards Ki'ita managed most of the organisational matters at first, including the construction of their base on an abandoned island they had initially fled to
over the years they invented the solar powered ships that allowed them to gain control over a large part of an important trade route, leaving normal ships (mostly) alone but attacking those of hunters and similar, rescuing demons and mutants, even some humans from them, most of which also join the crew and it quickly lead to them becoming their own little community
Ki'ita does not like to spend alot of time among large groups of people, no matter how much she cares about them, and her originally being from norther lands gave her the idea to explore, and if viable, do underground missions in those norther areas to disrupt the infrastructure the hunters had built in recent years and overall keep the crew informed about things that may otherwise stay hidden; with each of their travels her time absent from the base increased but the patience of the captain is wearing thin so its likely a serious talk is underway on Ki'itas third solo mission she nearly died due to entanglement in abandoned nets made by hunters from an unknown material that she could not break, the massive scars on her tail especially come from that, only surviving bc the date they were supposed to return to the crew had passed and the captain grew to worried about her and made the entire crew rush into an emergency search, including the captain herself and her toddler, who were not suited for the cold climate just like the rest of crew, taking a huge risk that Ki'ita still feels ashamed of for causing; they stayed within the base for a whole year afterwards, not just to recover but also as a silent apology, taking time preparing herself to ensure theyd not get into a situation like that again
(before departing on their next mission the captain gifted her a sword with the blade made from the material of the net, a wooden handle, bc of the cold, and a blue wrap around it reminiscent of the captains striking blue teeth; a reminder of what had happened, a means to defend herself when their strength and teeth are not enough, and also a promise to always return again)
the oldest members of the crew know Ki'ita well and treat her like an old friend, among the newer members she has more of a .. cryptic status, the mysteriously absent vice-captain who only appears every few months or so out of thin air, throws a big party, sleeps for a few days and then vanishes again, the only hint to when they will return soon again being the captain getting noticably grumpier
(OC art, Ki'ita, she/they)
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spookythesillyfella · 2 months ago
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told you guys ive been plagued by the analogue horror fixation again
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fjordfolk · 1 month ago
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every time someone in a discussion about breeding for BOAS reduction in pugs says to 'look up this program called Retromops' i slip a little arsenic into the produce section at the grocery store
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ilovefredjones · 1 year ago
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the frozen ii ending makes me soooooo angry like the whole POINT of frozen i was that elsa learned that she could rule arendelle with her powers and with anna by her side!!! literally in the bway musical she sings ‘i know i’ll never see that sunny day / when this trial is finally through / and it can just be me and you’ like. elsa WANTS to stay with anna
and they try and explain this somewhat in into the unknown, with the ‘who knows deep down i’m not where i’m meant to be’ but. WHY isn’t she where she’s meant to be. all of the first film was her learning that she belonged in arendelle and her powers/herself wasn’t something to be afraid of. why isn’t she meant to be with her family? with her sister who’s been desperate to reconnect with her? why doesn’t she belong where people readily love her and accept her and want the best for her?
and then, what about anna? there is no mention of her wanting/being ready to be queen in either two films. we don’t even see the offer on screen; we don’t get the sisters’ quiet, vulnerable conversation where elsa admits to wanting to live with the rest of the nature spirits and anna offers to take her place as queen. we don’t see anna begging elsa to stay in the forest because she can rule if elsa’s happier there. we never see their dialogue. it’s just so sudden. is anna once again just going along with what her sister wants? is elsa isolating herself all over again? we just don’t know. they both seem happy, but there’s barely any indication that it’ll lead up to that point.
it just makes no sense for either of their arcs, or their previous wants/needs. if they were meant to stay together, why separate them again? they just got each other back. and now they’re alone again.
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alongtidesoflight · 2 months ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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